BitmapDataExtensionsDrawInto(IReadableBitmapData, IReadWriteBitmapData, Point, IQuantizer, IDitherer, ParallelConfig) Method
Draws the
source IReadableBitmapData into the
target IReadWriteBitmapData
without scaling, using blending. This method always preserves the source size in pixels, works between any pair of source and target
KnownPixelFormats and supports quantizing and dithering.
For scaling use the overloads with
targetRectangle and
ScalingMode parameters.
To copy a bitmap data into another one without blending use the
CopyTo methods,
or to use custom a function to specify how the source and target pixels should be combined, use the
Combine methods instead.
Namespace: KGySoft.Drawing.ImagingAssembly: KGySoft.Drawing.Core (in KGySoft.Drawing.Core.dll) Version: 10.0.0-rc.1
public static bool DrawInto(
this IReadableBitmapData source,
IReadWriteBitmapData target,
Point targetLocation,
IQuantizer? quantizer,
IDitherer? ditherer,
ParallelConfig? parallelConfig
)
<ExtensionAttribute>
Public Shared Function DrawInto (
source As IReadableBitmapData,
target As IReadWriteBitmapData,
targetLocation As Point,
quantizer As IQuantizer,
ditherer As IDitherer,
parallelConfig As ParallelConfig
) As Boolean
public:
[ExtensionAttribute]
static bool DrawInto(
IReadableBitmapData^ source,
IReadWriteBitmapData^ target,
Point targetLocation,
IQuantizer^ quantizer,
IDitherer^ ditherer,
ParallelConfig^ parallelConfig
)
[<ExtensionAttribute>]
static member DrawInto :
source : IReadableBitmapData *
target : IReadWriteBitmapData *
targetLocation : Point *
quantizer : IQuantizer *
ditherer : IDitherer *
parallelConfig : ParallelConfig -> bool
- source IReadableBitmapData
- The source IReadableBitmapData to be drawn into the target.
- target IReadWriteBitmapData
- The target IReadWriteBitmapData into which source should be drawn.
- targetLocation Point
- The target location. Target size will be always the same as the source size.
- quantizer IQuantizer
- An IQuantizer instance to be used for the drawing. If not specified, then the drawing operation might automatically
pick a quantizer based on target PixelFormat.
- ditherer IDitherer
- The ditherer to be used for the drawing. Might be ignored if quantizer is not specified
and target PixelFormat format has at least 24 bits-per-pixel size.
- parallelConfig ParallelConfig
- The configuration of the operation such as parallelization, cancellation, reporting progress, etc.
When Progress is set in this parameter,
then this library always passes a DrawingOperation instance to the generic methods of
the IAsyncProgress interface.
If , then the degree of parallelization is configured automatically.
Boolean, if the operation completed successfully.
, if the operation has been canceled and the
ThrowIfCanceled property
of the
parallelConfig parameter was
.In Visual Basic and C#, you can call this method as an instance method on any object of type
IReadableBitmapData. When you use instance method syntax to call this method, omit the first parameter. For more information, see
Extension Methods (Visual Basic) or
Extension Methods (C# Programming Guide).
This method blocks the caller as it executes synchronously, though the
parallelConfig parameter allows configuring the degree of parallelism, cancellation and progress reporting. Use
the
BeginDrawInto(IReadableBitmapData, IReadWriteBitmapData, NullableRectangle, NullablePoint, IQuantizer, IDitherer, AsyncConfig) or
DrawIntoAsync(IReadableBitmapData, IReadWriteBitmapData, NullableRectangle, NullablePoint, IQuantizer, IDitherer, TaskConfig)
(in .NET Framework 4.0 and above) methods to perform the operation asynchronously.
The image to be drawn is automatically clipped if its size or targetLocation makes it impossible to completely fit in the target.
target must be an IReadWriteBitmapData because it must be readable if blending is necessary. For write-only IWritableBitmapData instances
you can use the CopyTo methods.
If target can represent a narrower set of colors, then the result will be automatically quantized to the colors of the target,
even if there is no quantizer specified. To use dithering a ditherer must be explicitly specified though.
If quantizer is specified, but it uses more/different colors than target can represent,
then the result will eventually be quantized to target, though the result may have a poorer quality than expected.