public IList<PointF> ToBezierPoints()Public Function ToBezierPoints As IList(Of PointF)public:
IList<PointF>^ ToBezierPoints()member ToBezierPoints : unit -> IList<PointF> The result has 1 + 3n points, where n is the number of cubic Bézier curves in this segment. As an ArcSegment with nonzero SweepAngle can be approximated by 1 to 4 Bézier curves, the result normally contains 4, 7, 10 or 13 points.
If SweepAngle is zero, the result contains a single point, which is equal to StartPoint.
The result of this method can be used as a valid parameter for the Path.AddBeziers method.