public static IAsyncResult BeginDrawRectangle(
this IReadWriteBitmapData bitmapData,
Color32 color,
RectangleF rectangle,
DrawingOptions? drawingOptions = null,
AsyncConfig? asyncConfig = null
)<ExtensionAttribute>
Public Shared Function BeginDrawRectangle (
bitmapData As IReadWriteBitmapData,
color As Color32,
rectangle As RectangleF,
Optional drawingOptions As DrawingOptions = Nothing,
Optional asyncConfig As AsyncConfig = Nothing
) As IAsyncResultpublic:
[ExtensionAttribute]
static IAsyncResult^ BeginDrawRectangle(
IReadWriteBitmapData^ bitmapData,
Color32 color,
RectangleF rectangle,
DrawingOptions^ drawingOptions = nullptr,
AsyncConfig^ asyncConfig = nullptr
)[<ExtensionAttribute>]
static member BeginDrawRectangle :
bitmapData : IReadWriteBitmapData *
color : Color32 *
rectangle : RectangleF *
?drawingOptions : DrawingOptions *
?asyncConfig : AsyncConfig
(* Defaults:
let _drawingOptions = defaultArg drawingOptions null
let _asyncConfig = defaultArg asyncConfig null
*)
-> IAsyncResult When drawing a one-pixel wide rectangle, the right/bottom values of the coordinates are inclusive, so if the width and height are zero, a single pixel will be drawn.
This method tries to use a shortcut to draw the rectangle directly, which is faster than creating a Path and adding the rectangle to it. A shortcut is possible when drawingOptions is and the specified color is opaque, or when FastThinLines is enabled in drawingOptions, and it specifies that no anti-aliasing and no alpha blending is required, the transformation is the identity matrix, and neither Quantizer nor Ditherer is specified.
When no shortcut can be used and the same rectangle is drawn repeatedly, creating a Path with PreferCaching enabled can provide a better performance.
In .NET Framework 4.0 and above you can use also the DrawRectangleAsync methods.
To finish the operation and to get the exception that occurred during the operation you have to call the EndDrawRectangle method.
This method is not a blocking call even if the MaxDegreeOfParallelism property of the asyncConfig parameter is 1.
If the rectangle is drawn by using a shortcut, then the operation is executed synchronously, it cannot be canceled, it is not parallelized, and there is no progress reporting, regardless of the asyncConfig parameter.
| ArgumentNullException | bitmapData is . |
| OverflowException | The coordinates (after a possible transformation specified in drawingOptions) are outside the bounds of an int value. |