BitmapDataExtensionsDrawBeziers(IReadWriteBitmapData, Color32, IEnumerablePointF, DrawingOptions) Method
Draws a series of one-pixel wide cubic Bézier curves with the specified color.
Namespace: KGySoft.Drawing.ShapesAssembly: KGySoft.Drawing.Core (in KGySoft.Drawing.Core.dll) Version: 10.0.0-rc.1
public static void DrawBeziers(
this IReadWriteBitmapData bitmapData,
Color32 color,
IEnumerable<PointF> points,
DrawingOptions? drawingOptions = null
)
<ExtensionAttribute>
Public Shared Sub DrawBeziers (
bitmapData As IReadWriteBitmapData,
color As Color32,
points As IEnumerable(Of PointF),
Optional drawingOptions As DrawingOptions = Nothing
)
public:
[ExtensionAttribute]
static void DrawBeziers(
IReadWriteBitmapData^ bitmapData,
Color32 color,
IEnumerable<PointF>^ points,
DrawingOptions^ drawingOptions = nullptr
)
[<ExtensionAttribute>]
static member DrawBeziers :
bitmapData : IReadWriteBitmapData *
color : Color32 *
points : IEnumerable<PointF> *
?drawingOptions : DrawingOptions
(* Defaults:
let _drawingOptions = defaultArg drawingOptions null
*)
-> unit
- bitmapData IReadWriteBitmapData
- The IReadWriteBitmapData instance to draw on.
- color Color32
- The color of the curves to draw.
- points IEnumerablePointF
- The points of the curves to draw.
- drawingOptions DrawingOptions (Optional)
- A DrawingOptions instance that specifies the drawing options to use.
If , then the default options are used. This parameter is optional.
Default value: .
In Visual Basic and C#, you can call this method as an instance method on any object of type
IReadWriteBitmapData. When you use instance method syntax to call this method, omit the first parameter. For more information, see
Extension Methods (Visual Basic) or
Extension Methods (C# Programming Guide).
The allowed number of points in the points parameter is 0, 1, or a multiple of 3 plus 1.
When points has at least four items, the first four points define the first Bézier curve. Each additional three points define a new Bézier curve,
where the last point of the previous curve is the starting point of the next curve.
This method draws cubic Bézier curves. A cubic Bézier curve is defined by four points: the starting point, two control points, and the end point.
To draw quadratic Bézier curves, you can use the DrawQuadraticCurves methods.
In fact, those will transform the quadratic curves into cubic Bézier curve internally.
This method tries to use a shortcut to draw the curves directly, which is faster than creating a Path and adding the curves to it. A shortcut is possible when drawingOptions is
and the specified color is opaque, or when FastThinLines is enabled in drawingOptions, and it specifies that no anti-aliasing and no alpha blending is required,
the transformation is the identity matrix, and neither Quantizer nor Ditherer is specified.
When no shortcut can be used and the same Bézier curves are drawn repeatedly, creating a Path with PreferCaching enabled can provide a better performance.
This method adjusts the degree of parallelization automatically, blocks the caller, and does not support cancellation or reporting progress. You can use the overloads that have
a
ParallelConfig parameter to configure these, while still executing the method synchronously. Alternatively, use
the
BeginDrawBeziers or
DrawBeziersAsync
(in .NET Framework 4.0 and above) methods to perform the operation asynchronously.