BitmapDataExtensionsDrawBeziers(IReadWriteBitmapData, Color32, IEnumerablePointF, DrawingOptions, ParallelConfig) Method

Draws a series of one-pixel wide cubic Bézier curves with the specified color.

Definition

Namespace: KGySoft.Drawing.Shapes
Assembly: KGySoft.Drawing.Core (in KGySoft.Drawing.Core.dll) Version: 10.0.0-rc.1
C#
public static bool DrawBeziers(
	this IReadWriteBitmapData bitmapData,
	Color32 color,
	IEnumerable<PointF> points,
	DrawingOptions? drawingOptions,
	ParallelConfig? parallelConfig
)

Parameters

bitmapData  IReadWriteBitmapData
The IReadWriteBitmapData instance to draw on.
color  Color32
The color of the curves to draw.
points  IEnumerablePointF
The points of the curves to draw.
drawingOptions  DrawingOptions
A DrawingOptions instance that specifies the drawing options to use. If , then the default options are used.
parallelConfig  ParallelConfig
The configuration of the operation such as parallelization, cancellation, reporting progress, etc. When Progress is set in this parameter, then this library always passes a DrawingOperation instance to the generic methods of the IAsyncProgress interface. If , then the degree of parallelization is configured automatically.

Return Value

Boolean
, if the operation completed successfully.
, if the operation has been canceled and the ThrowIfCanceled property of the parallelConfig parameter was .

Usage Note

In Visual Basic and C#, you can call this method as an instance method on any object of type IReadWriteBitmapData. When you use instance method syntax to call this method, omit the first parameter. For more information, see Extension Methods (Visual Basic) or Extension Methods (C# Programming Guide).

Remarks

The allowed number of points in the points parameter is 0, 1, or a multiple of 3 plus 1.

When points has at least four items, the first four points define the first Bézier curve. Each additional three points define a new Bézier curve, where the last point of the previous curve is the starting point of the next curve.

This method draws cubic Bézier curves. A cubic Bézier curve is defined by four points: the starting point, two control points, and the end point. To draw quadratic Bézier curves, you can use the DrawQuadraticCurves methods. In fact, those will transform the quadratic curves into cubic Bézier curve internally.

This method tries to use a shortcut to draw the curves directly, which is faster than creating a Path and adding the curves to it. A shortcut is possible when drawingOptions is and the specified color is opaque, or when FastThinLines is enabled in drawingOptions, and it specifies that no anti-aliasing and no alpha blending is required, the transformation is the identity matrix, and neither Quantizer nor Ditherer is specified.

When no shortcut can be used and the same Bézier curves are drawn repeatedly, creating a Path with PreferCaching enabled can provide a better performance.

  Note

This method blocks the caller as it executes synchronously, though the parallelConfig parameter allows configuring the degree of parallelism, cancellation and progress reporting. Use the BeginDrawBeziers or DrawBeziersAsync (in .NET Framework 4.0 and above) methods to perform the operation asynchronously.

If the curves are drawn by using a shortcut, then the operation cannot be canceled, it is not parallelized, and there is no progress reporting, regardless of the parallelConfig parameter.

Exceptions

ArgumentNullExceptionbitmapData or points is .
ArgumentExceptionThe number of points is not a multiple of 3 plus 1.
OverflowExceptionThe coordinates (after a possible transformation specified in drawingOptions) are outside the bounds of an int value.
OperationCanceledExceptionThe operation has been canceled and the ThrowIfCanceled property in parallelConfig was .

See Also