Tip
See the Examples section of the AsyncHelper
class for details about how to create a context for possibly async top level methods.
public static bool FillRoundedRectangle(
this IReadWriteBitmapData bitmapData,
IAsyncContext? context,
Brush brush,
RectangleF bounds,
float cornerRadius,
DrawingOptions? drawingOptions = null
)<ExtensionAttribute>
Public Shared Function FillRoundedRectangle (
bitmapData As IReadWriteBitmapData,
context As IAsyncContext,
brush As Brush,
bounds As RectangleF,
cornerRadius As Single,
Optional drawingOptions As DrawingOptions = Nothing
) As Booleanpublic:
[ExtensionAttribute]
static bool FillRoundedRectangle(
IReadWriteBitmapData^ bitmapData,
IAsyncContext^ context,
Brush^ brush,
RectangleF bounds,
float cornerRadius,
DrawingOptions^ drawingOptions = nullptr
)[<ExtensionAttribute>]
static member FillRoundedRectangle :
bitmapData : IReadWriteBitmapData *
context : IAsyncContext *
brush : Brush *
bounds : RectangleF *
cornerRadius : float32 *
?drawingOptions : DrawingOptions
(* Defaults:
let _drawingOptions = defaultArg drawingOptions null
*)
-> bool When filling a rounded rectangle, the right/bottom values of the bounding rectangle are exclusive, so if the width or height is zero, then nothing is drawn.
If cornerRadius is negative, the absolute value will be used. If it is greater than the half of the smaller side of the bounding rectangle, it will be adjusted to the half of the smaller side, so the result will be an oval shape. If the cornerRadius is 0, a simple filled rectangle will be drawn.
This method does not use optimized shortcuts. If the same rounded rectangle is filled repeatedly, creating a Path with PreferCaching enabled and adding the rounded rectangle to it can provide a better performance.
This method blocks the caller thread, but if context belongs to an async top level method, then the execution may already run on a pool thread. Degree of parallelism, the ability of cancellation and reporting progress depend on how these were configured at the top level method. To reconfigure the degree of parallelism of an existing context, you can use the AsyncContextWrapper class.
Alternatively, you can use this method to specify the degree of parallelism for synchronous execution. For example, by passing AsyncHelper.SingleThreadContext to the context parameter the method will be forced to use a single thread only.
When reporting progress, this library always passes a DrawingOperation instance to the generic methods of the IAsyncProgress interface.
| ArgumentNullException | bitmapData or brush is . |
| OverflowException | The coordinates (after a possible transformation specified in drawingOptions) are outside the bounds of an int value. |