public Path TransformAdded(
TransformationMatrix matrix
)Public Function TransformAdded (
matrix As TransformationMatrix
) As Pathpublic:
Path^ TransformAdded(
TransformationMatrix matrix
)member TransformAdded :
matrix : TransformationMatrix -> Path To leave the current instance intact and return a new one, use the static Transform method instead.
To set the transformation for the items added afterward only, use the TransformTranslation, TransformRotation, TransformScale or SetTransformation methods.