| DrawIntoAsync(IReadableBitmapData, IReadWriteBitmapData, NullableRectangle, NullablePoint, IQuantizer, IDitherer, TaskConfig) | Draws the source IReadableBitmapData into the target IReadWriteBitmapData asynchronously, without scaling, using blending. This method always preserves the source size in pixels, works between any pair of source and target KnownPixelFormats and supports quantizing and dithering. For scaling use the DrawIntoAsync(IReadableBitmapData, IReadWriteBitmapData, Rectangle, Rectangle, IQuantizer, IDitherer, ScalingMode, TaskConfig) overload. To copy a bitmap data into another one without blending use the CopyToAsync methods, or to use custom a function to specify how the source and target pixels should be combined, use the CombineAsync methods instead. |
| DrawIntoAsync(IReadableBitmapData, IReadWriteBitmapData, Rectangle, Rectangle, IQuantizer, IDitherer, ScalingMode, TaskConfig) | Draws the source IReadableBitmapData into the target IReadWriteBitmapData asynchronously, using scaling and blending. This method works between any pair of source and target KnownPixelFormats and supports quantizing and dithering. To copy a bitmap data into another one without blending use the CopyToAsync methods, or to use custom a function to specify how the source and target pixels should be combined, use the CombineAsync methods instead. |