ColorSpaceHelper Class
A helper class containing low-level conversion methods for
byte,
ushort and
float
types to convert color components using the sRGB and linear color spaces.
Namespace: KGySoft.Drawing.ImagingAssembly: KGySoft.Drawing.Core (in KGySoft.Drawing.Core.dll) Version: 10.0.0-rc.1
public static class ColorSpaceHelper
Public NotInheritable Class ColorSpaceHelper
public ref class ColorSpaceHelper abstract sealed
[<AbstractClassAttribute>]
[<SealedAttribute>]
type ColorSpaceHelper = class end
- Inheritance
- Object ColorSpaceHelper
| LinearToSrgb |
Converts a floating-point value representing a color component in the linear color space
to a value representing an sRGB color component.
|
| LinearToSrgb16Bit |
Converts a floating-point value representing a color component in the linear color space
to a UInt16 value representing an sRGB color component.
|
| LinearToSrgb8Bit |
Converts a floating-point value representing a color component in the linear color space
to a byte value representing an sRGB color component.
|
| LinearToSrgbVectorRgba |
Converts a vector of four floating-point values representing RGBA color components in the linear color space
to a vector representing sRGB color components.
|
| SrgbToLinear(Byte) |
Converts a byte value representing an sRGB color component to a floating-point value between 0 and 1
representing an RGB color component in the linear color space.
|
| SrgbToLinear(Single) |
Converts a floating-point value representing an sRGB color component to a value representing an RGB color component in the linear color space.
|
| SrgbToLinear(UInt16) |
Converts a UInt16 value representing an sRGB color component to a floating-point value between 0 and 1
representing an RGB color component in the linear color space.
|
| SrgbToLinearVectorRgba |
Converts a vector of four floating-point values representing RGBA color components in the sRGB color space
to a vector representing linear color components.
|
| ToByte(Single) |
Converts a floating-point value ranging from 0 to 1 to a byte without changing the color space.
Out-of-range values are allowed in which case the result will be clipped
to Byte.MinValue or Byte.MaxValue.
|
| ToByte(UInt16) |
Converts a 16-bit color channel value to an 8-bit value representing the same intensity without changing the color space.
|
| ToFloat(Byte) |
Converts a byte to a floating-point value between 0 and 1 without changing the color space.
|
| ToFloat(UInt16) |
Converts a UInt16 value to a floating-point value between 0 and 1 without changing the color space.
|
| ToUInt16(Byte) |
Converts an 8-bit color channel value to a 16-bit value representing the same intensity without changing the color space.
|
| ToUInt16(Single) |
Converts a floating-point value ranging from 0 to 1 to a UInt16 without changing the color space.
Out-of-range values are allowed in which case the result will be clipped
to UInt16.MinValue or UInt16.MaxValue.
|