public sealed class ControlAppearanceStatePublic NotInheritable Class ControlAppearanceStatepublic ref class ControlAppearanceState sealed[<SealedAttribute>]
type ControlAppearanceState = class end| BackColor | Gets the back color that should be used when the control is painted. |
| CheckState | When applicable, gets the check state to be painted for the control. |
| Enabled | Gets whether the control should be painted in enabled state. |
| Focused | Gets whether the control should be painted in focused state. |
| ForeColor | Gets the fore color that should be used when the control is painted. |
| Hovered | Gets whether the control should be painted in hovered state. |
| IsDefault | Gets whether the control should be painted as a default button. |
| Pressed | Gets whether the control should be painted in pressed state. |
| Text | Gets the text that should be painted for the control. |
| Visible | Gets whether the control should be painted in a visible state. When the control is invisible, its background (parent area) should be painted. |
| Equals | Determines whether the specified object is equal to the current object. (Overrides ObjectEquals(Object)) |
| GetHashCode | Serves as the default hash function. (Overrides ObjectGetHashCode) |
| ToString | Returns a string that represents the current object. (Overrides ObjectToString) |